Kairos Odyssey was my senior year 'Major Qualifying Project' at WPI. In addition to being project leader, I served as the 3D environment artist, FX artist, and composer.

Our team won the Provost Award for Best MQP in my major for Kairos Odyssey.

All models and textures were made using Maya, Crazybump and Photoshop and assembled in Unreal Engine 4.